Mercy vs. Murder – Ep111

Mercy vs. Murder – Ep111

Looking for mercy? Yeah, right.
Looking for mercy? Yeah, right.

Do you kill the bad guy or do you let him live?

A question that is rarely asked in the games that we play, though perhaps it should.

 

If you have some input on this, leave a comment here, via email or on our Facebook page.

Cast – Eric, Mike, Mark, Shannon, Dave, Jayson and Shawn

Listen on Stitcher:

 

Intro: Dan
Outro: Dan

Items Mentioned:
Dungeons & Dragons, Shadowrun, Aces & Eights, Mutants & Masterminds, World of Darkness, Star Wars, Batman, Dragon Age, Mass Effect, Knights of the Old Republic, Skyrim

3 thoughts on “Mercy vs. Murder – Ep111

  1. There is a third option: Hire. In a past campaign one of my characters had to leave the main group. I continued to discuss what was happening to him after our game sessions ended. He built a new party of all the minor NPCs our group had wronged.
    The kicker was, by the time he rejoined the party none of the players recognized the NPCs.

    Murder or Mercy really does depend on the setting, but I think Mercy in the long run is way more interesting. Anyone can kill, but it takes real guts to make a turncoat.

  2. I have to confess, my fellows and I have a tendancy to end up playing ripe bastards. I would even go as far as to say that the history of RPGs is pretty much littered with especially violent graverobbers and bloody affairs.

    When is the last time you gutted some NPC (villain or otherwise) and hesitated to take everything he had of value? Honestly?

    I think storywise it is often better NOT to give in to the desire to destroy every hapless soul that crosses your path. But there is a gameplay element that functionally rewards us for killing and taking. ‘How much XP for the level 0 commoner?’ However, I usually gravitate towards where the most fun is and frankly when in rome…

    I’ve played all kinds, including those who would be something of a saint. In the end, screw it I have more FUN playing bastards and inconsiderate pricks! They take life into their own hands, and isn’t that what adventure is all about?

  3. In the webseries “JourneyQuest” a killer knight expressly says “killing is honor” and he goes around killing everyone he can, even after saying he won’t and the alignment and activities does not matter.
    On the flip side, in the webseries “Standard Action” one character killed a captured and defeated villain just to prevent him from coming back.

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