Generational Campaigns – Ep119

Generational Campaigns – Ep119

Family names and lineages are important in a generational game.
Family names and lineages are important in a generational game.

One of the things that makes gaming with us for a long time fun is the concept of the generational campaign. It is a tool we have used to tie campaigns together and give them a sense of continuity.

Some of us love this, some not so much.

If you have some input on this, leave a comment here, via email or on our Facebook page.

Cast – Eric, Mike, Mark, Dan, Shannon, Dave, Jayson and Shawn

Intro: Shawn

Outro: Eric

Items Mentioned:

Dungeons & Dragons, Shadowrun, Star Wars, Game of Thrones, Mutants & Masterminds, Iron Kingdoms, Monty Python, A Knights Tale


One thought on “Generational Campaigns – Ep119

  1. I understand the powergaming element where handing down equipment abilities or even social contacts can be unbalancing. There are times where starting fresh and on a even playing field is the best way to go. There is also something to be said for establishing a semi-persistant world where the actions of your characters are actually felt. I found my Vampire games got considerably better when I established my own fictional city and kept detailed notes on player actions. Suddenly the ruins of the bar that you guys blew up with your previous characters is now an important landmark for the next group of characters.

    As a player, I’d always fall on the side of legacy. I don’t have to have a deep advantage or connection, but I do like the idea of that what my previous characters did actually matters. Your Greyhawk is deeper and more unique then mine because it has been fleshed out over decades. Being a part of that is great, just don’t forget that it can be confining too.

    As far as backstory, I am one of those (must be a DM thing) that can jump into a role with nothing or spend weeks writing one up. It just depends on how much room there is to invest in the character. Sometimes it never sees the table:

    I once showed up to a game with a different GM and everyone was shocked to see I had made a physical book for my character. I quickly found out why, as the (ASS) decided to have my level 1 wizard isolated and alone while 3 heavily armed street thugs OUT RAN and beat him to death in the street within the first hour of gaming.

Leave a Reply

Your email address will not be published. Required fields are marked *

Protected with IP Blacklist CloudIP Blacklist Cloud