Press "Enter" to skip to content

Sidebars, Cut Scenes & Mini Games – Ep147

Match point, muthafucka!
Match point, muthafucka!

Video games have been doing it forever. So why is it such a stretch to add them to your RPG?

If you have some input on this, leave a comment here, via email or on our Facebook page.

Cast – Eric, Mike, Dan, Brandon, Shannon, Jayson and Shawn

Intro: Eric

Outro: Eric

Items Mentioned:

Star Wars, Geometry Wars, Bioshock, Dungeons & Dragons, Red Dead Redemption, Grand Theft Auto V, Fallout, World of Warcraft, Shadowrun, Mutants & Masterminds, Harry Potter, Blood Bowl, Warhammer Fantasy Role-Play, Penumbra, Aces & Eights, Diablo, Resident Evil, Metal Gear Solid, God of War, Dragons Lair


  1. Sam
    Sam February 4, 2014

    I haven’t really thought about adding minigames to my table top RPGs before, but if anyone wanted to add one, you could do worse than to port out the puzzles from the board game Mansions of Madness. They are simple, quick, and already have a mechanic that includes a character’s stats.

  2. Brian
    Brian February 7, 2014

    I find cutscenes most useful in ‘serious’ or ‘horror’ games. They are a dramatic tool that most players have a limited patience for, unless done very well and kept open for interaction. Mini-games are great sideliners for large groups. I have used setups before were various poker or tricks (I don’t care for puzzles) entertain the group that needs to stand down while I focus on the other. Construction or engineering feats like fixing the ship or decrypting a cool additional thingy are fair game at my table.

    I guess of all of it, I probably do more sidebars for World of Darkness games then anything else. So many political moments need to be private.

Leave a Reply