Video Game Elements for Table-Top RPGs – Ep207

Video Game Elements for Table-Top RPGs – Ep207

DR50/Puddle of Water
DR50/Puddle of Water

Many, many table-top gamers are also video gamers. Are there elements that can cross over?

Cast – Brandi, Jayson, Shawn, Eric, Mike, Dan and Brandon

Items Mentioned: Dungeons & Dragons, Skyrim, Star Wars, World of Warcraft, Stormbringer, Shadowrun, Fallout

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7 thoughts on “Video Game Elements for Table-Top RPGs – Ep207

  1. I would like to see a useable skill system that improves as you use your skill not on lv up I know it would be hard to do for tabletop without it being abused

    1. Agreed. The weasel factor at some of the tables we’ve played at is very high. You (as a game master) would have to watch them like a hawk if they grew skills as they used them.

  2. So, just to be clear you guys want 100% more coding and physics glitches in your table top games? 😉

    A buddy was talking about Skyrim on our monthly game day on Sunday. Apparently he had a character that had such a high stealth rating he opened a door walked into a room and got behind a guard who was in the room and looking directly at the door he entered in and did not see him. It is reasons like this I no longer am into video games.

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