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Taking pieces of other systems can give your game life.
No, this is not about how cool my friends are and how we love the red-headed stepchild that is Promethean the Created (much to my chagrin).
The term “frankengaming” is actually used quite a bit in the video game community. It is usually theoretical mashups of different video games that people would like to see. What we do in this episode is much like that, but instead we apply it to tabletop role-playing games.
Thanks to Kevin Handling for inspiring this episode and all the great Alfie, the half-ogre, memories.
Cast – Eric, Mike, Dan, Mark, Aaron, Jayson and Shawn
Intro: Mark
Outro: Mike
Running Time – 38:01
Links to Items Mentioned:
Editor’s Note:
This episode was recorded at Gen Con 2012 in one of our hotel rooms. It was decided that for comfort reasons that many of the guys would hold their mics rather than have them on a mic stands. That is why it occasionally sounds like they are fondling large balloons. Don’t worry, it won’t happen again.
Frankengaming… new to me in title but not in use. I found 2nd Ed D&D had more “House Rules” where we used certain rules from other systems or created our own. I had drawn up an Armour Points System and a Spell Point System (which ironicly enough had PC sacrafice of HP for continued spell use), remembering that I posted this many many years ago on an AOL chat site. We tried RoleMasters critical strikes table, but that didn’t last long. When 3rd Ed came out, which initially I was dead against, I found it worked a lot better and basicly took the later optionial books release for 2nd Ed and incorporated them in the core rules for 3rd. With 3.5 I found it more complete for core gaming and the d20 Lic allowed for “Frankengaming” with all kinds of additional content/material becoming available. No comment on 4th except ….in a heavy Scottish accent.. “It’s crap!”. Hoping this 5th Ed will be more like D&D was. Off tangent, did any of you ever play Harn Master by Columbia Games? Thanks for your time. Cheers.