PC Plots and Betrayals – Ep36

PC Plots and Betrayals – Ep36

No one is better with plots and schemes than the Bene Gesserit.

Something that is lost in a lot of organized or linear campaigns and adventures is the concept of character ambition. Some of the most compelling villains were once friends to the heroes and their betrayal makes them stronger characters in the story.

 

In this episode we dig into the concepts of plotting and betrayals.

 

PC Plots and Betrayals – Ep36

 

Cast – Eric, Mike, Dan, Mark, Jayson, Aaron and Shawn

 

Running Time – 39:05

 

00:00     Intro

00:26     TANGENT: Keeping Shawn the Anchor & What is your Craw?

01:27     Topic: PC Plots and Betrayals

Items Mentioned: Shadowrun, Steve Kenson, Dungeons & Dragons, Paranoia, Smallville RPG, Call of Cthulhu

16:39     TANGENT: Call of Cthulhu Old West

17:15     Back on Topic

Items Mentioned: World of Darkness, Friday the 13th, Amber, Aces & Eights

25:57     TANGENT: National Lampoon’s Mordor Vacation

Items Mentioned: Lord of the Rings, National Lampoon’s Vacation

26:36     Back on Topic

Items Mentioned: Joe vs. the Volcano, Rogue Trader

31:41     TANGENT: Age of Worms

Item Mentioned: Age of Worms

32:48     Back on Topic

Items Mentioned: Captain Morgan, Navy Seals, The Marine

38:21     Outro

 

OFFICIAL TANGENT COUNT: 4

2 thoughts on “PC Plots and Betrayals – Ep36

  1. Not that its really character betrayal, but I’ve found that Cthulhu Dark (http://www.thievesoftime.com/news/cthulhu-dark/) is good for some madcap hijinks in a one shot. As one of its mechanics you can make a roll to force another player to fail some skill check. Ostensibly this is to be used in situations where it would make the story more interesting if a player failed. Let be honest though, this sort of mechanic is overwhelmingly more likely to be used to grief or harass your fellow party members.

  2. I am intrigued by a “rules light” game. I think that Cthulhu Dark would be a fun, in the short term. The problem is that for a truly powerful betrayal a campaign has to be long term, and I think that a rules light game might not last long for us.

    But I am willing to give it a try.

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