Powergaming vs. Roleplaying – Ep2

Powergaming vs. Roleplaying   Ep2

Yeah, we know this guy.

 

Welcome back. In this week’s episode, we (attempt to) delve into a very common subject in the role-playing game world – Powergaming vs. Roleplaying.

Powergaming vs. Roleplaying – Ep2

Running Time – 32:21

 

00:00           Intro

00:28           Topic Revealed: Powergaming vs. Roleplaying

00:46           TANGENT: In what other games can you find powergamers?

01:18            TANGENT: Were we always nerds? (yes)

02:22           Back on Topic

06:40           TANGENT: Lament for the Professor

08:03           Back on Topic

10:32            TANGENT: Jayson’s Brown Nose Issue

10:46            Back on Topic

15:16             TANGENT: Suppository Potions

16:16             Back on Topic

18:06            TANGENT: What about Brother Pickles?

19:19             TANGENT: Favorite Role-playing Moments

26-45            Back on Topic

27:59             TANGENT: Mike’s Most Memorable Conan Character

28:16             TANGENT: Mark’s Favorite Roleplayed Characters & Character Backgrounds

30:41             TANGENT: Adventure Paths

31:55              Outro

 

OFFICIAL TANGENT COUNT: 10

 

Games Discussed:

Dungeons and Dragons, Warhammer Fantasy Roleplay, Hero System, Conan RPG, Magic the Gathering, Warhammer 40K.

 

Links:

Greyhawkery

3 thoughts on “Powergaming vs. Roleplaying – Ep2

  1. Its interesting now that in 4E they introduced skill challenges, which in a way lets you power game your role play. Since you can bump up all of your skills to make the non-combat challenges much easier. I’ve yet to see anyone actually do that yet, though the pacifist cleric build was the closest I’ve seen to that.

    I would think that at some point some character’s role becomes the combat expert. At some point you need someone to make sure you survive the combats coming at you, so power-game choices need to be made. So the two aren’t mutually exclusive, its just hard to have the whole party use power builds and be able to easily work through non-combat situations.

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