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Sea Princes Campaign – Ep62

The Crew of the Bird of Prey – Art by Mike

We love D&D. But sometimes it gets tired and old, so we look for ways to shake it up. This is the account of one of those times. Our campaign set in the World of Greyhawk that centered around the crew of the Sea Princes ship The Bird of Prey.


This campaign was also our attempt to prove two things: 1 – That we can, indeed return to a campaign after a hiatus. And 2 – Mark is a better roleplayer than he likes to admit. Maybe breaking the label of Powergamer (maybe).


For those interested in reading the full accounts of the campaign, click here and scroll down to the “Sea Princes Campaign”.


Sea Princes Campaign  Ep62


Cast – Eric, Mike, Dan, Mark, Jayson and Shawn


Running Time – 37:43


(Editor’s Warning: This episode is full of microbrew… please forgive us.)


00:00     MITC Bumper

Featuring the Monkey in the Cage cast

00:10     Intro Mike

00:42     The Beginning

Items Mentioned: Dungeons & Dragons, Savage Tide, Mutants and Masterminds, Stormwrack

05:54     Character: Araxo Tydan

Item Mentioned: Black Adder

09:47     Character: Brother Pickles

14:39     Character: Cuahtehmoc

Item Mentioned: 13th Warrior

17:06     TANGENT: Why Greyhawk is unfun for Dan

18:08     Back to Cuahtehmoc

19:46     Adventures and Themes

Item Mentioned: Sinister Secret of Saltmarsh

21:23     Character: Henri Morgan

23:32     Character: Victor Hammond

Item Mentioned: Ron and Bones – El Marquez

25:18     Themes, Classes and Home Rules

25:52     The Campaign

36:57     Outro Mike





  1. Brian
    Brian June 23, 2012

    I’ve grown to like it more over the years. I actually started with another game system as my ‘home’ system when I first got into RPGS. Uncovering the details of its lore over the years has been great fun.

  2. Argon
    Argon July 8, 2012

    I finally got around to this episode. I liked many of the scenarios Mort has on his blog Greyhawkery. I mean come on Mike you guys plug everything why not your own blog? On another note Pickles was one of my favorite characters to read about. I think what endeared me towards him was the fact he was a character in and of itself. Sad part is I know people like that in real life, though they certainly make things interesting, to say the least.

    It’s funny how Mike wanted to chuck the ability requisites for feats, because it was something we chatted about online. I said that skill and or level requirements made much more sense. The idea behind it was that training makes up for lack of inborn ability. Though I decided to keep both types of requisites, qualify by meeting one of two options for attaining the feat.

    Hope to hear more on the campaign front soon.



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