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Continuing our newest member’s first tabletop game.
Ivy Nightfall and her companions are escorting a crate of unknown cargo to a nearby town. After clearing away some mysteriously felled trees, the group and their drover Kane continue along the trail to adventure (or should I say misadventure).
Cast and Characters:
Mike – Narrator and Dungeon Master
Eric – Arthur Lobnob Pengrove
Dan – Zamfir
Mark – Mikael Knutzich
Shannon – Ivy Nightfall
Jayson – Captain Dee Biscuitville
Shawn – Flux Coldsteel
Editor’s Note:
This was recorded during a massive thunderstorm that resulted in a rather large waterfall from one of Shawn’s basement windows. The audio was cleaned up as much as possible, but there are still some rough patches.
Well that was interesting didn’t think your cleric could cast spells will have to recheck that I suppose access to the domain of healing and a single first level healing spell would be sufficient maybe I was wrong and he had a wisdom of 10 since I thought a 9 meant he couldn’t cast 1st level clerical spells?
Well it was entertaining which is more important hopefully you’ll go back to them for another one shot!
One of the incentives for playing our game “Sea Princes Rules” (referring to our Sea Princes campaign) is that Mike deemed that there are no stat prerequisites for feats or abilities.
If there were, we wouldn’t have been able to call our race and class before rolling 3d6. The characters are ineffectual enough without imposing further restrictions on them.
I second that comment regarding shadowrun!!!