Sometimes you need a do-over and sometimes they can really ruin a game. As many GMs have found, the quick fix, the re-roll and the outright redaction can come into play throughout a campaign. Are they beneficial or can they be more trouble than they are worth?
Listen on Stitcher:
If you have some input on this, leave a comment here, via email or on our Facebook page.
Thanks to Malrhun for giving us this topic to work with.
Cast – Eric, Mike, Dan, Mark, Jayson, Greg and Shawn
Items Mentioned: World of Darkness, Forgotten Realms, Dungeons & Dragons, Doctor Who, 7th Sea, Fantasy Flight Games, Amber, Lethal Weapon, Mass Effect, City of Heroes, Spiderman, Hawkman, Shadowrun
Editor’s Note: We profoundly apologize for Eric sounding like he is talking through a blanket. He upgraded his microphone and didn’t have the levels quite right for the first couple episodes with it.
Back in Episode 68 we discussed our expectations of our upcoming trip to the Gen Con gaming convention in Indianapolis.
In this episode, we talk about how well we did in accomplishing our goals for the con and we also get prepped for our next group outing, Archon 36 (October 12-14, 2012).
Cast – Eric, Mike, Dan, Mark, Jayson, Shannon and Shawn
Running Time – 38:46
GenCon, Archon, Brass & Steel, Pamean Games, Shadowrun, White Wolf, Cosplay Deviants, Games Workshop, Fantasy Flight Games, Pinnacle Publishing, Forgotten Realms, World of Greyhawk, RAM Brewery, Forge World, Cool Mini or Not, D&D Next, Wizards of the Coast, Kickstarter, Reaper Miniatures, Soda Pop Miniatures, Pizza Di Tito, The Podgecast, Jennisodes, The Gen Con Social, Fogo De Chao, Savage Worlds Deluxe, X-Wing vs. TIE Fighter, Dr. Who, Ed Greedwood, Moto GP